How to Migrate from RustRover to Zed
This guide covers how to set up Zed if you're coming from RustRover, including keybindings, settings, and the differences you should expect as a Rust developer.
Install Zed
Zed is available on macOS, Windows, and Linux.
For macOS, you can download it from zed.dev/download, or install via Homebrew:
brew install --cask zed
For Windows, download the installer from zed.dev/download, or install via winget:
winget install Zed.Zed
For most Linux users, the easiest way to install Zed is through our installation script:
curl -f https://zed.dev/install.sh | sh
After installation, you can launch Zed from your Applications folder (macOS), Start menu (Windows), or directly from the terminal using:
zed .
This opens the current directory in Zed.
Set Up the JetBrains Keymap
If you're coming from RustRover, the fastest way to feel at home is to use the JetBrains keymap. During onboarding, you can select it as your base keymap. If you missed that step, you can change it anytime:
- Open Settings with
Cmd+,(macOS) orCtrl+,(Linux/Windows) - Search for
Base Keymap - Select
JetBrains
Or add this directly to your settings.json:
{
"base_keymap": "JetBrains"
}
This maps familiar shortcuts like Shift Shift for Search Everywhere, Cmd+O for Go to Class, and Cmd+Shift+A for Find Action.
Set Up Editor Preferences
You can configure settings manually in the Settings Editor.
To edit your settings:
Cmd+,to open the Settings Editor.- Run
zed: open settingsin the Command Palette.
Settings RustRover users typically configure first:
| Zed Setting | What it does |
|---|---|
format_on_save | Auto-format when saving. Set to "on" to enable (uses rustfmt by default). |
soft_wrap | Wrap long lines. Options: "none", "editor_width", "preferred_line_length" |
preferred_line_length | Column width for wrapping and rulers. Rust convention is 100. |
inlay_hints | Show type hints, parameter names, and chaining hints inline. |
relative_line_numbers | Useful if you're coming from IdeaVim. |
Zed also supports per-project settings. Create a .zed/settings.json file in your project root to override global settings for that project, similar to how you might use .idea folders in RustRover.
Tip: If you're joining an existing project, check
format_on_savebefore making your first commit. Otherwise you might accidentally reformat an entire file when you only meant to change one line.
Open or Create a Project
After setup, press Cmd+Shift+O (with JetBrains keymap) to open a folder. This becomes your workspace in Zed. Unlike RustRover, there's no project configuration wizard, no toolchain selection dialog, and no Cargo project setup screen.
To start a new project, use Cargo from the terminal:
cargo new my_project
cd my_project
zed .
Or for a library:
cargo new --lib my_library
You can also launch Zed from the terminal inside any existing Cargo project with:
zed .
Once inside a project:
- Use
Cmd+Shift+OorCmd+Eto jump between files quickly (like RustRover's "Recent Files") - Use
Cmd+Shift+AorShift Shiftto open the Command Palette (like RustRover's "Search Everywhere") - Use
Cmd+Oto search for symbols (like RustRover's "Go to Symbol")
Open buffers appear as tabs across the top. The sidebar shows your file tree and Git status. Toggle it with Cmd+1 (just like RustRover's Project tool window).
Differences in Keybindings
If you chose the JetBrains keymap during onboarding, most of your shortcuts should already feel familiar. Here's a quick reference for how Zed compares to RustRover.
Common Shared Keybindings
| Action | Shortcut |
|---|---|
| Search Everywhere | Shift Shift |
| Find Action / Command Palette | Cmd + Shift + A |
| Go to File | Cmd + Shift + O |
| Go to Symbol | Cmd + O |
| Recent Files | Cmd + E |
| Go to Definition | Cmd + B |
| Find Usages | Alt + F7 |
| Rename Symbol | Shift + F6 |
| Reformat Code | Cmd + Alt + L |
| Toggle Project Panel | Cmd + 1 |
| Toggle Terminal | Alt + F12 |
| Duplicate Line | Cmd + D |
| Delete Line | Cmd + Backspace |
| Move Line Up/Down | Shift + Alt + Up/Down |
| Expand/Shrink Selection | Alt + Up/Down |
| Comment Line | Cmd + / |
| Go Back / Forward | Cmd + [ / Cmd + ] |
| Toggle Breakpoint | Ctrl + F8 |
Different Keybindings (RustRover → Zed)
| Action | RustRover | Zed (JetBrains keymap) |
|---|---|---|
| File Structure | Cmd + F12 | Cmd + F12 (outline) |
| Navigate to Next Error | F2 | F2 |
| Run | Ctrl + R | Ctrl + Alt + R (tasks) |
| Debug | Ctrl + D | Alt + Shift + F9 |
| Stop | Cmd + F2 | Ctrl + F2 |
| Expand Macro | Alt+Enter | Cmd + Shift + M |
Unique to Zed
| Action | Shortcut | Notes |
|---|---|---|
| Toggle Right Dock | Cmd + R | Assistant panel, notifications |
| Split Panes | Cmd + K, then arrow keys | Create splits in any direction |
How to Customize Keybindings
- Open the Command Palette (
Cmd+Shift+AorShift Shift) - Run
Zed: Open Keymap Editor
This opens a list of all available bindings. You can override individual shortcuts or remove conflicts.
Zed also supports key sequences (multi-key shortcuts).
Differences in User Interfaces
No Indexing
RustRover indexes your project when you first open it to build a model of your codebase. This process runs whenever you open a project or when dependencies change via Cargo.
Zed skips the indexing step. You open a folder and start working right away. Since both editors rely on rust-analyzer for Rust intelligence, the analysis still happens—but in Zed it runs in the background without blocking the UI or showing modal progress dialogs.
How to adapt:
- Use
Cmd+Oto search symbols across your crate (rust-analyzer handles this) - Jump to files by name with
Cmd+Shift+O Cmd+Shift+Fgives you fast text search across the entire project- For linting and deeper checks, run
cargo clippyin the terminal
rust-analyzer: Shared Foundation, Different Integration
Here's what makes the RustRover-to-Zed transition unique: both editors use rust-analyzer for Rust language intelligence. This means the core code analysis—completions, go-to-definition, find references, type inference—is fundamentally the same.
RustRover integrates rust-analyzer into its JetBrains platform, adding a GUI layer, additional refactorings, and its own indexing on top. Zed uses rust-analyzer more directly through the Language Server Protocol (LSP).
What this means for you:
- Completions — Same quality, powered by rust-analyzer
- Type inference — Identical, it's the same engine
- Go to definition / Find usages — Works the same way
- Macro expansion — Available in both (use
Cmd+Shift+Min Zed) - Inlay hints — Both support type hints, parameter hints, and chaining hints
Where you might notice differences:
- Some refactorings available in RustRover may not have rust-analyzer equivalents
- RustRover's GUI for configuring rust-analyzer is replaced by JSON configuration in Zed
- RustRover-specific inspections (beyond Clippy) won't exist in Zed
How to adapt:
- Use
Alt+Enterfor available code actions—rust-analyzer provides many - Configure rust-analyzer settings in
.zed/settings.jsonfor project-specific needs - Run
cargo clippyfor linting (it integrates with rust-analyzer diagnostics)
No Project Model
RustRover manages projects through .idea folders containing XML configuration files, toolchain assignments, and run configurations. The Cargo tool window provides a visual interface for your project structure, targets, and dependencies.
Zed keeps it simpler: a project is a folder with a Cargo.toml. No project wizard, no toolchain dialogs, no visual Cargo management layer.
In practice:
- Run configurations don't carry over. Your
.idea/setup stays behind—define the commands you need intasks.jsoninstead. - Toolchains are managed externally via
rustup. - Dependencies live in
Cargo.toml. Edit the file directly; rust-analyzer provides completions for crate names and versions.
How to adapt:
- Create a
.zed/settings.jsonin your project root for project-specific settings - Define common commands in
tasks.json(open via Command Palette:zed: open tasks):
[
{
"label": "cargo run",
"command": "cargo run"
},
{
"label": "cargo build",
"command": "cargo build"
},
{
"label": "cargo test",
"command": "cargo test"
},
{
"label": "cargo clippy",
"command": "cargo clippy"
},
{
"label": "cargo run --release",
"command": "cargo run --release"
}
]
- Use
Ctrl+Alt+Rto run tasks quickly - Lean on your terminal (
Alt+F12) for anything tasks don't cover
No Cargo Integration UI
RustRover's Cargo tool window provides visual access to your project's targets, dependencies, and common Cargo commands. You can run builds, tests, and benchmarks with a click.
Zed doesn't have a Cargo GUI. You work with Cargo through:
- Terminal — Run any Cargo command directly
- Tasks — Define shortcuts for common commands
- Gutter icons — Run tests and binaries with clickable icons
How to adapt:
- Get comfortable with Cargo CLI commands:
cargo build,cargo run,cargo test,cargo clippy,cargo doc - Use tasks for commands you run frequently
- For dependency management, edit
Cargo.tomldirectly (rust-analyzer provides completions for crate names and versions)
Tool Windows vs. Docks
RustRover organizes auxiliary views into numbered tool windows (Project = 1, Cargo = Alt+1, Terminal = Alt+F12, etc.). Zed uses a similar concept called "docks":
| RustRover Tool Window | Zed Equivalent | Shortcut (JetBrains keymap) |
|---|---|---|
| Project (1) | Project Panel | Cmd + 1 |
| Git (9 or Cmd+0) | Git Panel | Cmd + 0 |
| Terminal (Alt+F12) | Terminal Panel | Alt + F12 |
| Structure (7) | Outline Panel | Cmd + 7 |
| Problems (6) | Diagnostics | Cmd + 6 |
| Debug (5) | Debug Panel | Cmd + 5 |
Zed has three dock positions: left, bottom, and right. Panels can be moved between docks by dragging or through settings.
Note that there's no dedicated Cargo tool window in Zed. Use the terminal or define tasks for your common Cargo commands.
Debugging
Both RustRover and Zed offer integrated debugging for Rust, but using different backends:
- RustRover uses its own debugger integration
- Zed uses CodeLLDB (the same debug adapter popular in VS Code)
To debug Rust code in Zed:
- Set breakpoints with
Ctrl+F8 - Start debugging with
Alt+Shift+F9or pressF4and select a debug target - Step through code with
F7(step into),F8(step over),Shift+F8(step out) - Continue execution with
F9
Zed can automatically detect debuggable targets in your Cargo project. Press F4 to see available options.
For more control, create a .zed/debug.json file:
[
{
"label": "Debug Binary",
"adapter": "CodeLLDB",
"request": "launch",
"program": "${workspaceFolder}/target/debug/my_project"
},
{
"label": "Debug Tests",
"adapter": "CodeLLDB",
"request": "launch",
"cargo": {
"args": ["test", "--no-run"],
"filter": {
"kind": "test"
}
}
},
{
"label": "Debug with Arguments",
"adapter": "CodeLLDB",
"request": "launch",
"program": "${workspaceFolder}/target/debug/my_project",
"args": ["--config", "dev.toml"]
}
]
Note: Some users have reported that RustRover's debugger can have issues with variable inspection and breakpoints in certain scenarios. CodeLLDB in Zed provides a solid alternative, though debugging Rust can be challenging in any editor due to optimizations and macro-generated code.
Running Tests
RustRover has a dedicated test runner with a visual interface showing pass/fail status for each test. Zed provides test running through:
- Gutter icons — Click the play button next to
#[test]functions or test modules - Tasks — Define
cargo testcommands intasks.json - Terminal — Run
cargo testdirectly
The test output appears in the terminal panel. For more detailed output, use:
cargo test -- --nocaptureto see println! outputcargo test -- --test-threads=1for sequential test executioncargo test specific_test_nameto run a single test
Extensions vs. Plugins
RustRover has a plugin ecosystem, though it's more limited than other JetBrains IDEs since Rust support is built-in.
Zed's extension ecosystem is smaller and more focused:
- Language support and syntax highlighting
- Themes
- Slash commands for AI
- Context servers
Several features that might require plugins in other editors are built into Zed:
- Real-time collaboration with voice chat
- AI coding assistance
- Built-in terminal
- Task runner
- rust-analyzer integration
- rustfmt formatting
What's Not in Zed
To set expectations clearly, here's what RustRover offers that Zed doesn't have:
- Cargo.toml GUI editor — Edit the file directly (rust-analyzer helps with completions)
- Visual dependency management — Use
cargo add,cargo remove, or editCargo.toml - Profiler integration — Use
cargo flamegraph,perf, or external profiling tools - Database tools — Use DataGrip, DBeaver, or TablePlus
- HTTP Client — Use tools like
curl,httpie, or Postman - Coverage visualization — Use
cargo tarpaulinorcargo llvm-covexternally
A Note on Licensing and Telemetry
If you're moving from RustRover partly due to licensing concerns or telemetry policies, you should know:
- Zed is open source (MIT licensed for the editor, AGPL for collaboration services)
- Telemetry is optional and can be disabled during onboarding or in settings
- No license tiers: All features are available to everyone
Collaboration in Zed vs. RustRover
RustRover offers Code With Me as a separate feature for collaboration. Zed has collaboration built into the core experience.
- Open the Collab Panel in the left dock
- Create a channel and invite your collaborators to join
- Share your screen or your codebase directly
Once connected, you'll see each other's cursors, selections, and edits in real time. Voice chat is included. There's no need for separate tools or third-party logins.
Using AI in Zed
If you're used to AI assistants in RustRover (like JetBrains AI Assistant), Zed offers similar capabilities with more flexibility.
Configuring GitHub Copilot
- Open Settings with
Cmd+,(macOS) orCtrl+,(Linux/Windows) - Navigate to AI → Edit Predictions
- Click Configure next to "Configure Providers"
- Under GitHub Copilot, click Sign in to GitHub
Once signed in, just start typing. Zed will offer suggestions inline for you to accept.
Additional AI Options
To use other AI models in Zed, you have several options:
- Use Zed's hosted models, with higher rate limits. Requires authentication and subscription to Zed Pro.
- Bring your own API keys, no authentication needed
- Use external agents like Claude Code
Advanced Config and Productivity Tweaks
Zed exposes advanced settings for power users who want to fine-tune their environment.
Here are a few useful tweaks for Rust developers:
Format on Save (uses rustfmt by default):
"format_on_save": "on"
Configure inlay hints for Rust:
{
"inlay_hints": {
"enabled": true,
"show_type_hints": true,
"show_parameter_hints": true,
"show_other_hints": true
}
}
Configure rust-analyzer settings:
{
"lsp": {
"rust-analyzer": {
"initialization_options": {
"checkOnSave": {
"command": "clippy"
},
"cargo": {
"allFeatures": true
},
"procMacro": {
"enable": true
}
}
}
}
}
Use a separate target directory for rust-analyzer (faster builds):
{
"lsp": {
"rust-analyzer": {
"initialization_options": {
"rust-analyzer.cargo.targetDir": true
}
}
}
}
This tells rust-analyzer to use target/rust-analyzer instead of target, so IDE analysis doesn't conflict with your manual cargo build commands.
Enable direnv support (useful for Rust projects using direnv):
"load_direnv": "shell_hook"
Configure linked projects for workspaces:
If you work with multiple Cargo projects that aren't in a workspace, you can tell rust-analyzer about them:
{
"lsp": {
"rust-analyzer": {
"initialization_options": {
"linkedProjects": ["./project-a/Cargo.toml", "./project-b/Cargo.toml"]
}
}
}
}
Next Steps
Now that you're set up, here are some resources to help you get the most out of Zed:
- Configuring Zed — Customize settings, themes, and editor behavior
- Key Bindings — Learn how to customize and extend your keymap
- Tasks — Set up build and run commands for your projects
- AI Features — Explore Zed's AI capabilities beyond code completion
- Collaboration — Share your projects and code together in real time
- Rust in Zed — Rust-specific setup and configuration